This is my first stylized character, inspired by a design from Yasen Stoilov. It took about two weeks from start to finish to complete the process. I began by sculpting the character in ZBrush, followed by creating the assets in Maya. Once the high-poly model was finalized in ZBrush, I transitioned to Maya to develop the low-poly version. For texturing, I used Substance 3D Painter, which brought everything to life with vivid detail. I'm incredibly happy with how it turned out and thrilled that I got the chance to work with such an amazing suite of tools.

Other Projects

AllInOneHeater
Blender Houses
Project 3